CodeSpace - Stay on Target

Um, Target?
In CodeSpace there is always a “Target Device” selected. The “Target” is the device you’ll be sending code to when you press the RUN button


How's the Target Selected?
If you are in “Sandbox Mode” you get to select the Target Device manually. But if you’re in “Mission Mode” it is automatically selected based on the current Objective you are viewing.


How do you check your current Target? See below for examples!
Below, the selected target is "Sim CodeX"- you can't run code on the simulated CodeX... not yet.


Now, on to an Objective that uses the real USB conneceted CodeX!
Okay, now the CodeX is selected. BUT there's no CodeX plugged into my USB!


Click on the "USB CodeX Disconnected - Click to Connect!" RED box in the lower left corner and a "Select Target" box will appear


Click the "Connect" button and the browser asks to connect. Select "CodeX" and click "Connect!"



Now your CodeX is connected happily!


Note: If you see “No Device Connected” in the bottom left corner that means CodeSpace has not tried to connect to ANY target yet. If this happens, try selecting a different Objective in the Mission Bar at right. Starting each Objective will always set a Target appropriate for that Objective.